Thursday, 8 February 2018

Maida 1806



The battle of Maida was fought in Southern Italy in 1806.  It came about as a result of an amphibious landing in support of the local insurrection of the Italians.  The real life battle pitched two very even forces together, approximately division sized with minimal terrain.  This makes for a very good introductory game or just if you are in the mood for a short game. The British had a major victory in both history and our game using the Carnage and Glory Two system.  
Map of the Battle
Thanks to Napnuts for the photo
http://www.napnuts.com/maida_scen.htm

The line battle took a ninety degree shift in our game with Kempt successfully advancing on the British left flank and Digonet on the French Right flank.  The only spoiler for the French avance was the British 20th line lurking in the bushes and preventing the French from exploiting their gains. 

Victorious General Stuart overseeing his deployment
A powerful light infantry division on the left overseen by the dubious General Compere.

The British view of the Légere for most of the game.
Light Infantry Battalions on the French Right Flank


French Right Flank with cavalry and horse artillery.  British had no cavalry but a preponderance of artillery 3-1
Colonel Kempt advances on the British Right Flank...sweeping the French Légere before them.
The embarrassing Lowry Cole forms square...then line....then square again....then line...rince and repeat doing much to instill confidence in the men!
French attack on the British left flank.  Successful except for the presence of the 20th line lurking in the scrub.
The 20th line unleashes a devastating volley against a French Légere unit casing 149 casualties.



British and French advanced on their own respective rights causing the whole line of battle to reposition almost 90 degrees form the starting point.  

Royal Corsican Rangers (and Sicilian Volunteers) were the only rifle armed unit in the game ut spent must of their time chasing French Légere around the table. They were a small but mighty unit.
General Comperes last unit at endgame.  A 1,000 man strong French line unit, in ongoing back step to keep within skirmish range to good effect.  
The Valiant RossShire Buffs

The Rutlandshires await the advance of the Polish Italian Legion, who despite the encouragement of the incomparable General Luigi Peyri never make it.  His mortal leg wound did not help.

Stuart viewing a battle won































Thursday, 14 December 2017

Gross Gorschen 1813

Wow.  I can't believe its been over a year since I last posted.  The latest game to be played chez Duc was the battle of Gross-Gorschen 1813 with Carnage and Glory.  This was really the opening phase of the battle of Lutzen and I modified one of the General de Brigade scenarios to put it together.  It was a bit of a marathon game stretching over 4 or 5? sessions simply because the tenacious French would not give up the game even after substantial army morale loss.  Towards the end a gust of wind would case a morale check on the French units.  I finally called the game when their army morale sunk below 50%.  Prussian army morale was still above 75%.  Kuddos to Von Rod for a well done major Prussian victory.

Unfortunately it only occurred to me to take pictures near the end of the game.

                                Town of Gross-Gorschen after which the action was named.  This was the largest built up area consisting of two sectors each of which could hold a battalion.  Since the interior did not need to be defended, defending units could shoot up to 33% out of each wall rather than the usual 25%.  The French never lost possession of the town despite bombardment from three allied batteries and some infantry fire.

The first village lost to the Prussians without a fight after LaBoissiere's cavalry screening force in front of the village was swept away by superior numbers of allied cavalry.

The French advance on the Prussian flank as part of their "closing the door strategy", vacating one of their objective villages to do so.  Since the objective was to their rear, no real risk in doing so.....unless they fail! 

Prussian artillery prepares to blow "the door" off of its hinges with close range canister.

The critical point in the battle.  The hard suffering French have just received much needed reinforcements and have decided to immediately throw them into the battle for Kaja, the key objective village, occupied by a fresh unit of Prussian Grenadiers. Two columns advanced against them unsuccessfully taking ten to one loses, losing a colour and General Anthing to a mortal leg wound.  The remnants fled from the table. 

A close up of the valiant French charging to their doom!

Getting in the spirit of things a unit of Prussian Hussars charges to their doom against a newly deployed French battery

That's all for this time.  More games and pics soon!


Monday, 31 October 2016

An Experiment in Scale

I've had a bit of a desire in recent years to dabble in the smaller scales.  I normally play Carnage and Glory at 1:25 scale and I keep thinking....how would the dynamic of the game change with more space to work with.  At 1:100 scale My table would be the equivalent of 16 times large.  Custom terrain sculpted for a specific battlefield seems more attainable.  Terrain features can be created to look more natural vs the height of the figures.

I was inclined to 10mm and even painted a few but I did find the ranges to be too limited in variety for the painter within me.  I did paint up some Old Glory Napoleonic 10s and what I found was that the visual was about the unit and the flag rather than individual figures.  There strips of 5 figs are based very tightly in march attack pose together which gives a good impression of mass. This had a very nice look on the table. 

With the release of very well sculpted Blue Moon 18mm Figures I wondered if I could achieve a similar look to the 10's with these larger figures.  Pictures are below and mission accomplished I think.  This was a bit of an experiment but I quite like the result and can see doing more of these.  The variety is there, the detail is there, they are relatively cheap and take much less time to paint than the 28s....at least they would with some practice.

Below are the two battalions of IR 17 Regt Manteuffel, each with 3 bases of 6 figs.  This is roughly equivalent to 750 infantry per battalion.




Sunday, 1 May 2016

The Assualt on Dorkshire Once Again....

I decided to rerun Dorkshire from the comfort of the Duc's war-room so that my local group could give it a try and to further refine the rules.  My oh my what a little lead blood bath it turned out to be!
I am considering further refinements to the rules including a card driven command point system as well events.

The Quiet Hamlet of Dorkshire.
Red Army on Manouvres through the village

The Battle for the South

Robert...do you see what I see?  Ready your breech loading cannon with your rammer!

The Greek regulars being their impetuous advance across open ground.

Turkish Krupps in support.  Don't shell the Greeks by mistake now!

The valiant Greek evzones were quickly cut to ribbons!

The Turks have overrun the Sheep Brigade!  Well done men!  No abusing the prisoners now!
Armoured Car Support for the Turks!

Meanwhile in the West

The Germanic hordes march through a farm,

The hills are alive....with the sound of gunfire...lalalala...
British Tars Protect the river crossings and put heavy fire against their German sailor opponent...
eventually resulting in mutual destruction..and glory!
The impressive western defenses before the firestorm....nonetheless they did their duty!

Much, Much Later in the North!

Russian gunners lounge about waiting for the French advance.

Hey guys....do we have time for a drink?
The French....waiting for a strategic moment,,,,just the right opportunity...
after their allies have softened up the enemy. debouch from the treeline.


Sometime later...they finally enter into long range.
Opposing the French, the Highlanders taking many casualties from boredom go looking for a fight elsewhere.
These troops and the Russian artillery are soon taken under fire from German Artillery far to the rear.

The Elite Zouaves would be the last French infantry unit standing.

These guys quickly became French Toast!

......as did these.
French Cuirassiers...prudently kept in reserve

We are definitely going to do this one again.  Stay Tuned!